Read the cycle
Four elements.
One ordinary cycle.
Arrows show elemental advantage. Use the ability and current game mode for damage, costs and timing.
Ordinary advantage
Arrow direction: from the element with advantage to the element it overcomes.
- Water overcomes Fire.
- Fire overcomes Wind.
- Wind overcomes Earth.
- Earth overcomes Water.
Named combinations
These names describe paired elements. The ability and game mode determine the exact result.
Ice
Steam
Lava
Storm
Wood
Sand
Sun and Void
Sun
Amplifies an elemental effect.
Gold · Charisma
Void
Disrupts ordinary elemental relationships.
Black · Dexterity
Sun and Void are modifiers shown separately from the four-element advantage loop. The ability and game mode determine the exact result.
Element and damage type are separate: a Fire ability can deal Magic damage.
Water
Water overcomes Fire. Earth overcomes Water.
Fire
Fire overcomes Wind. Water overcomes Fire.
Wind
Wind overcomes Earth. Fire overcomes Wind.
Earth
Earth overcomes Water. Wind overcomes Earth.