The class toolkit
Named progression abilities are part of the class pool. Level gates are not extra ability slots. Selected-path, resource, and activation requirements still apply.
| Level | Ability | In practice |
|---|---|---|
| 2 | First Rune Cartridge | Load and fire the first chosen spell-ammunition type. |
| 4 | Second Rune Cartridge | Add a second chosen spell-ammunition type. |
| 5 | Gunsigil Discipline | Develop the chosen Riot Mage, Sidearm Mage or Spellsniper technique. |
| 6 | Burst Cartridge | Load spell ammunition that releases an area effect. |
| 8 | Linked Chambers | Commit several Arcane Cartridges to a coordinated shot. |
| 9 | Arcane Chamber | Boost the firearm's established magical firepower. |
| 10 | True Shot Barrage | Unleash the ultimate spellshot barrage. |
In the story and on the track
Spellslingers load spells into firearms as Arcane Cartridges. Mana and cartridge charges support ranged magical attacks. Spellslingers give spell preparation the tactile ritual of loading a firearm. A cartridge chosen before the clash becomes a burst of magic at the moment the sights settle. Riot Mages favor the noise and proximity of shotgun work, Sidearm Mages keep the duel moving, and Spellsnipers wait for distant openings. Players compare arcane loads with the same enthusiasm that others compare spellbooks, then test those choices under the pressure of a live exchange.
Resource rhythm
Arcane Cartridges are spell charges loaded into firearms. They work alongside Mana to support ranged magical attacks.
Specialization paths
Riot Mage — close-range shotgun magic (Strength); Sidearm Mage — agile pistol dueling (Agility); Spellsniper — long-range rifle magic (Dexterity).
How it fits a build
Class and Spec each occupy one of the four core ability slots. Six stat slots complete the ten-ability layout. Class progression abilities are slot-free and level-gated; selecting a path does not automatically grant every alternative path. Costs, targets, timing, and access requirements still apply.
Keep exploring.
Source & editorial notes
October 2026 Classes reader v004, page 68. Descriptive reference, not a guarantee of implemented game behavior.
About this guide