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CLASS / PLAYSTYLE

Paladin

Paladins combine Seals, Judgments, Blessings, and Auras.

Resource · Mana, Divine Favor Stamina · Purple
Paladin adult man guarding a teammate with a tall shield. Reference-inspired job-armor design interpretation.
Original interpretive art · not a canonical character portrait

The class toolkit

Named progression abilities are part of the class pool. Level gates are not extra ability slots. Selected-path, resource, and activation requirements still apply.

LevelAbilityIn practice
2JudgmentsDeliver a holy judgment and build the Paladin's combat rhythm.
4Blessings; CleanseBless an ally or remove an eligible harmful condition.
5Favor's ReprieveSpend Divine Favor on a specialization-appropriate holy effect.
6ConsecrationHallow an area to apply holy pressure within it.
8Divine ShieldRaise the Paladin's protective bubble against incoming danger.
9Guardian of Ancient KingsCall the guardian avatar to reinforce the Paladin's holy role.
10Aura MasteryBring the Paladin's established auras to ultimate strength.

In the story and on the track

Paladins combine Seals, Judgments, Blessings, and Auras. Combat and healing build Divine Favor, which supplements Mana for stronger abilities. Paladins make their commitments visible. A familiar Aura gathering around the party, a Blessing offered before the push, or a Judgment delivered at the turning point gives teammates something to rally around. Fortress Paladins make protection their calling; Righteous Paladins carry that conviction into melee; Arcane Smiters express it through spellwork. Players choose their emblems and rituals with care, turning repeated acts of defense and healing into a recognizable presence.

Resource rhythm

Combat and healing generate Divine Favor. Favor pays for powerful abilities alongside the class's Mana use.

Specialization paths

Arcane Smiter — holy/arcane casting (Intelligence); Fortress Paladin — pure defense (Stamina); Righteous Paladin — melee damage (Strength).

How it fits a build

Class and Spec each occupy one of the four core ability slots. Six stat slots complete the ten-ability layout. Class progression abilities are slot-free and level-gated; selecting a path does not automatically grant every alternative path. Costs, targets, timing, and access requirements still apply.

Keep exploring.

Source & editorial notes

October 2026 Classes reader v004, page 60. Descriptive reference, not a guarantee of implemented game behavior.

About this guide

Return to the stories.

The Guide is an optional companion. Follow the fiction at your own pace.