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CLASS / PLAYSTYLE

Lancer

Lancers use polearm reach and movement to build Momentum for charges.

Resource · Momentum Strength · Red
Lancer adult man practicing a controlled spear thrust in courtyard. Reference-inspired job-armor design interpretation.
Original interpretive art · not a canonical character portrait

The class toolkit

Named progression abilities are part of the class pool. Level gates are not extra ability slots. Selected-path, resource, and activation requirements still apply.

LevelAbilityIn practice
2Reach AdvantageStrike from the polearm's effective reach and build pressure.
4Set the ChargePrepare a charge by establishing direction and building Momentum.
5Lancer's DisciplineShape a polearm technique around the selected specialization.
6Piercing ChargeCommit Momentum to a driving polearm charge.
8ChargecraftModify an established charge for the tactical situation.
9Master LancerPassively improve practiced lance technique.
10Legendary ChargeSpend the setup on a decisive ultimate charge.

In the story and on the track

Lancers use polearm reach and movement to build Momentum for charges. Their paths support thrown weapons, defensive formations, or magic through a lance. Lancers spend the approach measuring the moment of contact. Their players learn the feel of a lane opening, a formation turning, or a rival stepping just inside reach. A Javelineer carries that judgment into the throw, a Spearman makes it part of a defensive line, and a Spell Jouster adds a flash of magic to the impact. The dramatic charge starts well before the audience notices the lowered point.

Resource rhythm

Movement and attacks build Momentum. Lancers spend it on charges.

Specialization paths

Javelineer — thrown ranged damage (Agility); Spearman — defensive formations (Stamina); Spell Jouster — magic through a lance (Intelligence).

How it fits a build

Class and Spec each occupy one of the four core ability slots. Six stat slots complete the ten-ability layout. Class progression abilities are slot-free and level-gated; selecting a path does not automatically grant every alternative path. Costs, targets, timing, and access requirements still apply.

Keep exploring.

Source & editorial notes

October 2026 Classes reader v004, page 47. Descriptive reference, not a guarantee of implemented game behavior.

About this guide

Return to the stories.

The Guide is an optional companion. Follow the fiction at your own pace.