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CLASS / PLAYSTYLE

Berzerker

Berzerkers gain Rage by dealing or taking damage.

Resource · Rage Strength · Red
Berzerker adult man making a training charge on black quad skates with black paired wheels. Reference-inspired job-armor design interpretation.
Original interpretive art · not a canonical character portrait

The class toolkit

Named progression abilities are part of the class pool. Level gates are not extra ability slots. Selected-path, resource, and activation requirements still apply.

LevelAbilityIn practice
2Wild Swing; Pain FuelBuild Rage through an aggressive swing and by enduring damage.
4Raging BlowSpend Rage on a concentrated heavy strike.
5Sundering Shout; Enduring FuryPressure enemy defenses with a shout or keep fighting through pain.
6Whirlwind; Death WishSweep nearby enemies or trade safety for a dangerous offensive surge.
8Rampage; HamstringSpend Rage on sustained aggression or a movement-hindering strike.
9Raging FuryEnter an Enraged state while Rage stays high.
10Avatar of FuryTransform into an avatar of destructive anger.

In the story and on the track

Berzerkers gain Rage by dealing or taking damage. Their kit rewards continued combat and spends Rage on attacks. Rage decays outside combat. A Berzerker's arrival changes the sound of a fight. Some players roar through the impact; others become unnervingly quiet as the Rage builds. Dancestroyers throw that fury into the enemy's coordination, Furycasters give it a magical outlet, and Rageslashers stay close enough to feel every exchange. Their highlight reels celebrate the moment pressure becomes a counterattack, but teammates remember who helped keep that dangerous streak alive.

Resource rhythm

Dealing damage, taking damage, and defeating opponents build Rage. Rage powers attacks and grants bonuses at thresholds. Spending it lowers the meter, and it decays rapidly outside combat.

Specialization paths

Dancestroyer — disruption and spell-shattering (Charisma); Furycaster — magical rage attacks (Intelligence); Rageslasher — melee lifesteal and escalating damage (Strength).

How it fits a build

Class and Spec each occupy one of the four core ability slots. Six stat slots complete the ten-ability layout. Class progression abilities are slot-free and level-gated; selecting a path does not automatically grant every alternative path. Costs, targets, timing, and access requirements still apply.

Keep exploring.

Source & editorial notes

October 2026 Classes reader v004, page 18. Descriptive reference, not a guarantee of implemented game behavior.

About this guide

Return to the stories.

The Guide is an optional companion. Follow the fiction at your own pace.