Ask six questions
Who grants access? Which slot or compatibility applies? What activates it and what does it cost? What clock advances it? What exactly changes? What changes at each rank? Read target, range, duration, stacking, resource, and selected-path requirements before treating an ability as usable.
Keep clocks separate
A turn, a distance traveled, a track-marker crossing, and elapsed seconds are different clocks. Stopping may not advance a distance-based effect. A lap cooldown is not a seconds cooldown even if their observed duration happens to be similar.
Keep modes separate
Derby, tabletop, digital play, and Mecha Mode share vocabulary but can use different costs, timing, damage, formulas, and objectives. This reader guide does not merge historical formats into one playable ruleset.
What an omitted value means
Not specified means the source supplies no value. It does not mean zero cost, unlimited duration, universal compatibility, or free access. Consult the selected mode’s ability record.
Keep exploring.
Source & editorial notes
October 2026 Systems reader v004; Races reader v003 and Classes reader v004 where noted.
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