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SOUL / OVERSOUL

Imp Oversoul

One Soul choice. A separate physical Body.

An Imp Soul is delighted by the fragile confidence of a plan that has never been questioned. It notices habits, finds the assumption beneath them, and applies pressure at exactly the point an opponent hoped would remain unexamined.

Soul colors · Blue + Red
Typographic identity marker · not a character illustration

The Soul tradition

An Imp Soul is delighted by the fragile confidence of a plan that has never been questioned. It notices habits, finds the assumption beneath them, and applies pressure at exactly the point an opponent hoped would remain unexamined. Deception and disruptive tricks make the familiar unreliable. Imp bearers often collect small observations with the care another person gives rare coins.

Who always looks left first? Which rival cannot resist answering a taunt? Which teammate needs a little chaos before inspiration arrives? The same talent can create a marvelous performance or a friendship in need of repair.

Living with an Imp Soul means deciding when a clever intervention is worth its consequences. Adventurers with this Soul thrive on complicated situations and unexpected openings. On the track, they create confusion, exploit weaknesses, and keep an enemy from settling into a comfortable rhythm. Blue and Red belong to the Soul's compatibility, leaving its mischief free to appear through an imposing, delicate, organic, or constructed Body.

One field, not an extra body

An Oversoul occupies the Soul choice instead of an ordinary Race Soul. Multiple compatible colors still describe one slot holding one ability. Its imagery does not automatically replace the Body, add limbs, or grant all its named powers.

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