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CLASS / PLAYSTYLE

Warlock

Warlocks receive power through patron pacts.

Resource · Pact Slots, Favor; some abilities use Mana Charisma · White-slot synergy; check each ability
Warlock adult woman contemplating violet magic in a dusk courtyard. Reference-inspired job-armor design interpretation.
Original interpretive art · not a canonical character portrait

The class toolkit

Named progression abilities are part of the class pool. Level gates are not extra ability slots. Selected-path, resource, and activation requirements still apply.

LevelAbilityIn practice
2First InvocationAdopt a passive invocation permitted by the Warlock's pact.
4Pact CastingCast an eligible pact spell by committing a recharging Pact Slot.
5Patron's AccordChoose the patron specialization and express its permitted magic.
6Deep PactCast an advanced spell permitted by the established pact.
8Pact BoonTake the available Blade, Chain or Tome boon.
9Invocation MasteryDeepen command of the invocations already permitted by the pact.
10Patron EmbodimentTake on the ultimate form of the chosen patron's power.

In the story and on the track

Warlocks receive power through patron pacts. Their paths focus on defense, healing, or shadow attacks. Invocations add persistent effects. A Warlock carries the atmosphere of a relationship beyond the immediate fight. Chrome Sun followers favor a dragon patron's defensive bearing, Sunlit Path followers bring a celestial promise of healing, and Luminous Void followers wrap their presence in shadow. Players build pact imagery into their dress, invocations, and manner. Favor gives those performances a sharper edge: the patron relationship is part of how the character's power is expressed, not merely a story told between matches.

Resource rhythm

Pact Slots pay for powerful spells. Patron's Favor tracks the pact relationship. Mana also appears in the class's resource model, and passive Invocations supply persistent effects. Follow the resource requirements of the invocation or spell you use.

Specialization paths

Chrome Sun — defensive dragon patron (Stamina); Sunlit Path — celestial healing patron (Charisma); Luminous Void — shadow/damage Void patron (Dexterity).

How it fits a build

Class and Spec each occupy one of the four core ability slots. Six stat slots complete the ten-ability layout. Class progression abilities are slot-free and level-gated; selecting a path does not automatically grant every alternative path. Costs, targets, timing, and access requirements still apply.

Keep exploring.

Source & editorial notes

October 2026 Classes reader v004, page 74. Descriptive reference, not a guarantee of implemented game behavior.

About this guide

Return to the stories.

The Guide is an optional companion. Follow the fiction at your own pace.